Body Model Configuration App

3 minute read

Graphical user interfaces (GUIs) enables easy and intuitive interaction between users and computer software. But GUIs may also hamper the flexibility and make the software less powerful. Hence, many powerful software tools are based on scripts, text and code. This is also the case of the AnyBody Modeling System. AnyScript is the language in which models are constructed.

One of the first things I also did when starting to use the AnyBody Modeling System, was to understand how to configure the human model. How to enable different body parts and how to set the available options for muscles, ligaments etc. The model is configured via AnyScript by defining switches which we call Body Model (BM) statements.


Wouldn’t it be nice to configure the model by having some buttons and instantaneous visual feedback as well? That is what I thought! Therefore, I have developed a software which provides a GUI for configuring the Body Model in a more friendly manner and without trying to give up the flexibility of AnyScript.

BM Plugin: gives you the ability to visually configure the Body Model.

This software (called ‘BM-Plugin’) comes as an extension for the AnyBody Modeling System. The layout is pretty straight forward, so you will not have a hard time finding your way around it. The available adjustments for the Body Model are classified in 6 tabs (Body, Arms, Trunk, Legs, Scaling, Mannequin Drivers). The adjustments which could not be classified in any of the tabs can be found in the ‘Advanced Tab’.


To use the BM-Plugin, you must have installed the Anaconda Python distribution which you can find it here. Make sure to install python 3.6. Open an Anaconda terminal and execute:

conda install --channel anybody bm-plugin

If the command is not working, you might need to run the terminal as Administrator. After the installation you can find the application in the Windows start menu.

Start->AnyBody plugins->Body Model Configurator

The Plugin modifies an AnyScript (.any) file and stores the configuration as BM statements inside it. Once you open the plugin, it will ask you to choose an existing .any file. You can also use the tool on your existing model. Just choose the file where you have your BM-statements.

Choose the .any file with which the plugin will interact.

The absolute path of the .any file has to be included in your model:

#include BM_configuration.any

Be sure to include it before the HumanModel.any is included. Otherwise the configuration will have no effect.

Include the .any file in AnyBody

The plugin modifies only the BM statements in the .any file, and shouldn’t mess with formatting of the file. Therefore, you may have other stuff in it. Any new BM statements are added at the end of the file, but are free to manually format the file.


As I said before, the plugin is very easy to use and it offers an alternative to writing AnyScript for configuring the Body Model. You will see that there is a level of interdependency between different available options. So the combinations of adjustments which cannot be compiled by the AnyBody Modeling System will not be possible to select in the Plugin. However, in the Advanced tab you are allowed to choose any combination of BM statements you desire. Descriptions for each BM statement and for their available options are provided in this tab.

The advanced tab of the plugin.

The grid in the Advanced tab is populated using the .xml file located in AMMR where all the BM statements can be found. Every time you run the plugin, it will check that .xml file for any changes and it will update the grid in advanced tab with any new BM statements it finds. The .xml file is in the installation files of the plugin.

Further development:

To make this plugin as attractive as possible, a number of new cool things will be added in the feature and I am already working on them:

  • Connection with AnyBody: in order to give the possibility of opening the plugin directly from AnyBody, to load the model by pressing a button in the plugin and to automatically add the include line where it has to be in the Body Model’s script;

  • Add control over Body parameters like Weight and Height (these are not BM statements);

  • Integrate the plugin with AMMR to be up to date with the latest BM statements;

  • Add the possibility for the user to add their own GUI elements linked to custom BM statements.

Now I think you know enough about the plugin to try it yourself, so what are you waiting for?

Any development suggestions and feedback are more than welcomed!

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