2. Getting started: AnyScript Programming¶
This tutorial introduces the AnyScript modeling language, which is used for all modeling in AnyBody.
You will get an understanding of the structure of the language, and key modeling objects such as segments, joints, muscles, kinematics and forces will be illustrated. A basic “arm” model will be created from scratch, with two segments, joints and applied motion and forces.
Once you feel confident with these concepts you should move on to the next chapter Getting Started with Modeling to create a more anatomically realistic model using the full body model in the AMMR.